Work with industry-standard software toolsets to develop scalable, VR-ready 3D CAD models based on our internal CAD equipment models * Troubleshoot VR hardware/software end-user issues in the classroom at both local and global training centers * Provide guidance and training to other internal VR developers * Experience creating and manipulating large, 3D CAD models in Siemens NX, Creo, and AutoDesk software environments * Experience with tools and environments such as: Pixyz, Blender, Maya, Visual Studio, C++, C#, Javascript, and Python. * Experience developing instructional-based games in Unity or Unreal software platforms a plus * Expert knowledge of VR hardware and software configurations and standards. * Knowledge of video and audio production
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